CNDR is a fixed-supply ERC-20 that burns 2% of every swap — supply only falls. It's also the reserve behind sCNDR: a fully on-chain pixel collection where every piece sells back to a hard floor. Buy the token, or mint a pack below.
A handful of pixel parts become millions of combinations, get sealed onto a renderer contract forever, then trade against a reserve that holds the floor.
Lay down layers and variants — backgrounds, bodies, eyes, hats. Set spawn odds and a palette. The recolour engine turns a handful of parts into millions of combinations.
Your art is uploaded to a renderer contract and sealed. From then on the image is computed from chain state — no IPFS, no server, no way to rug the art.
Launch the bonding curve with an optional first pack. Collectors mint packs, pull random sPegs, and sell to the floor anytime. Rares list above floor on the market.
This calls render(seed) on the renderer contract with a random seed and draws
the raw SVG it returns. Same code that builds every token's image.
Pay the curve in CNDR, get that many random sPegs. The reserve grows by exactly what you pay — that's the floor.
Minting needs a one-time CNDR approval to the curve. Selling needs none — the curve burns your sPeg directly after checking you own it.
Select sPegs to redeem. The curve pays the current floor per token straight out of the reserve.